Difference between revisions of "2010 Practice Kick-off"
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:A [[media:Design_Process_1012.pdf | front-end design process]] is proposed based on Cross's teachings and other sources more FIRST specific. This is a work-in-progress. Comments from all sources are more than welcome. | :A [[media:Design_Process_1012.pdf | front-end design process]] is proposed based on Cross's teachings and other sources more FIRST specific. This is a work-in-progress. Comments from all sources are more than welcome. | ||
− | :A dossier of [[media:Robot_profiles_101212.pdf | Robot Profiles]] was built game simulation. | + | :A dossier of [[media:Robot_profiles_101212.pdf | Robot Profiles]] was built game simulation. These were assigned to students and used. |
==Output== | ==Output== |
Revision as of 01:49, 14 December 2010
In order to prepare for the 2011 Kick-off and to gain some experience and feedback from a new, more formal design process we intend to adopt, Team 1640 conducted a Practice Kick-off and front-end design excercise at the Downingtown Robotics Center on 11 & 12 December.
The Game
- The 2006 FRC game, Aim High, was selected for this exercise. This game predates almost everyone's direct experience on 1640 (and is therefore a "new" game for almost all). Game documents were obtained from FIRST archives.
- The 2006 game was modified only to incorporate current electronics and control elements. The cRIO was the controller. Electronics correspond to 2010 rules & components. For all other aspects, however, the 2006 rules applied.
- A worksheet of Motor Curves was developed as a guide.
The Design Process
- The design process piloted was based on the process introduced in Chapter 4 (and fleshed out in subsequent chapters) of Nigel Cross's "Engineering Design Methods, Strategies for Product Design - Fourth Edition" WILEY (2008). This is an undergraduate design textbook I picked up at the RPI bookstore on my last visit. A good read.
- A front-end design process is proposed based on Cross's teachings and other sources more FIRST specific. This is a work-in-progress. Comments from all sources are more than welcome.
- A dossier of Robot Profiles was built game simulation. These were assigned to students and used.