Difference between revisions of "Talk:DEWBOT XII Seneca"
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==Post-Mortem== | ==Post-Mortem== | ||
===What Worked?=== | ===What Worked?=== | ||
− | + | *Abbi aim | |
− | + | *Excellent drive team performance | |
− | + | *Excellent drive team decision making | |
− | + | *Very competent scouting | |
− | + | *Catapult worked well-ish | |
− | + | *Drive Train | |
− | + | *Remind.com | |
− | + | *Coaching | |
− | + | *Practice field discipline | |
− | + | *Volunteering | |
− | + | *Team engagement | |
− | + | *Team spirit | |
− | + | *Scouting preparation and planning | |
− | + | *Pit | |
− | + | *No right-side problems | |
− | + | *Ramparts crossing (driver training) | |
− | + | *Autonomous CDF crossing | |
===What Didn't=== | ===What Didn't=== | ||
+ | *Lost Lock-up form | ||
+ | *Too many in pit | ||
+ | *Auto aiming | ||
+ | *Catapult behavior (inconsistent) | ||
+ | *A few bugs in scouting ap | ||
+ | *No one in pit for judges | ||
+ | *Not enough scouts | ||
+ | *Disappearing students | ||
+ | *Adding 7" to front uprights made the portcullis crossing difficult | ||
+ | *Did not follow packing list | ||
+ | *Not having trained people talking with judges | ||
+ | *Cameras on dashboard | ||
+ | *Battery issue (1x) | ||
+ | *Didn't scale | ||
+ | *Raspberry Pi & RoboRio not talking | ||
+ | *Slow shooting process | ||
+ | *Can get stuck in moat | ||
+ | *Intake jammed a couple of times | ||
+ | *Variable temperature drive motors (one hot, one cold each side) | ||
+ | *Driving over ball sometimes | ||
+ | *Pit vacuum | ||
+ | |||
+ | ===Lessons Learned=== | ||
+ | *Focus on objectives | ||
+ | *Training for judges - talking points | ||
+ | *Capture broken robot data (scouting) | ||
+ | *Drive team sleep discipline | ||
+ | *Claim stand space | ||
+ | *Capturing tower is key (not just breach) | ||
+ | **Need to breach every time | ||
+ | **Need to damage tower (8 balls) | ||
+ | **Need to scale | ||
+ | Q: Value to high camera at driver station (ala Nemesis)? | ||
+ | |||
+ | ===ACTIONS=== | ||
+ | *Auto aiming | ||
+ | *Scaling | ||
+ | *Catapult refinements -must reliably score from outerworks | ||
+ | *Scouting Ap improvements | ||
+ | *Upgrade Deux's drivetrain to Prime's standard | ||
+ | *Test Batteries | ||
+ | *Fix air leak | ||
+ | *Calibrate scale | ||
+ | *Volunteer for Westtown | ||
+ | |||
+ | ==Auto aiming== |
Latest revision as of 15:38, 26 March 2016
Contents
Post-Mortem
What Worked?
- Abbi aim
- Excellent drive team performance
- Excellent drive team decision making
- Very competent scouting
- Catapult worked well-ish
- Drive Train
- Remind.com
- Coaching
- Practice field discipline
- Volunteering
- Team engagement
- Team spirit
- Scouting preparation and planning
- Pit
- No right-side problems
- Ramparts crossing (driver training)
- Autonomous CDF crossing
What Didn't
- Lost Lock-up form
- Too many in pit
- Auto aiming
- Catapult behavior (inconsistent)
- A few bugs in scouting ap
- No one in pit for judges
- Not enough scouts
- Disappearing students
- Adding 7" to front uprights made the portcullis crossing difficult
- Did not follow packing list
- Not having trained people talking with judges
- Cameras on dashboard
- Battery issue (1x)
- Didn't scale
- Raspberry Pi & RoboRio not talking
- Slow shooting process
- Can get stuck in moat
- Intake jammed a couple of times
- Variable temperature drive motors (one hot, one cold each side)
- Driving over ball sometimes
- Pit vacuum
Lessons Learned
- Focus on objectives
- Training for judges - talking points
- Capture broken robot data (scouting)
- Drive team sleep discipline
- Claim stand space
- Capturing tower is key (not just breach)
- Need to breach every time
- Need to damage tower (8 balls)
- Need to scale
Q: Value to high camera at driver station (ala Nemesis)?
ACTIONS
- Auto aiming
- Scaling
- Catapult refinements -must reliably score from outerworks
- Scouting Ap improvements
- Upgrade Deux's drivetrain to Prime's standard
- Test Batteries
- Fix air leak
- Calibrate scale
- Volunteer for Westtown