DEWBOT VI Mechanical
From DEW Robotics
- DEWBOT VI’s scoring strategy is focused on scoring soccer balls. Towards this, we should be able to:
- Herd up to 3 soccer balls and push these into the goal if playing in the alliance zone
- Herd balls with the robot side as well and also push into the goal using the side.
- Kick the ball towards the goal. We expect to be able to reliably score from Mid-field and to at least be able to reliably move balls from the opposing zone to the alliance zone with a single kick over both bumps. Bonus if we can reliably score from the opposing zone.
- Clear soccer balls from the tunnels
- DEWBOT VI has not provisions to Elevate or Suspend.
Kicker
- How do you move a soccer ball?
- How do you get a soccer ball you can't pick up into a goal?
- It's not a big surprise we ended up with a kicker on DEWBOT VI.
- The Kicker is latex-tubing powered. Kicker is 15” wide and had a kicking face tangent to the ball at the contact point.
- The Kicker will be cocked and fired pneumatically. A 2” bore, 4” stroke cylinder will drive a cocking arm to drive the Kicker into the Armed position, where it will be held by a Catch. Once the Kicker is Armed, the cocking arm will return to its rest position (it does not participate in the firing). To fire the Kicker, the Catch is released using a ¾” bore, ½” stroke trigger cylinder.
- The Kicker power will not be adjustable during a match. It will be possible to adjust the latex tubing between matches to attenuate the Kicker’s power.
- The Kicker is a robust, welded aluminum assembly supported by a substantive welded structure within the chassis. Firing the Kicker will release a great deal of stored energy.