DEWBOT XIII Rope Climber

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CAD rendering or original climber
At 50 points per robot, SteamWorks' endgame climb is in no way optional. Climbing makes up a large portion of a typical match's total score and in light of this, having a robot on your alliance missing a climb generally means that your alliance loses.

Key climber requirements are:

  1. Reliability - The climb needs to work every time
  2. Speed - The climb needs to take <10 sec including engagement. Robots having faster climbs are able to continue scoring longer or delay slow-climbing robots from reaching their ropes
  3. Shouldn't back-drive
  4. Don't fall!