Fall 2011 Robot Design Project

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Revision as of 16:00, 5 October 2011 by MaiKangWei (talk | contribs) (Practice Kickoff)

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To build design skills, Team 1640's main Fall Project is the complete design of a robot to play an old FRC game (from before the team's collective memory). We selected the 2003 game, Stack Attack for this exercise.

Within the scope of this project, we will:

  1. Run a Kickoff
  2. Develop Strategy (the whats)
  3. Extend the Strategy to Functional Requirements (Functional Specifications)
  4. Map the functional specification to devices & systems specifications
  5. Prototype and model potential devices and systems
  6. Design the devices and systems
  7. Integrate these into a comprehensive robot design
  8. Develop a BoM and procurement schedule

Practice Kickoff

The Project started with a well-attended Practice Kickoff on 17-September.

Strategy & Functions

Strategy - How will we play the game and win

  • A Fast Autonomous Ramp Run was agreed to be the first strategic priority. Ramp Run means running at the crates on the top of the ramp at the start of autonomous and knocking/pushing all of most of these over into our alliance scoring zone and doing this before the opposition robots can do the same.
  • Own the Ramp - Be able to defend the ramp to prevent or limit the ability of opposing robots to cross the ramp while also being able to allow alliance robots to cross as needed.
  • At a lower priority and

Functions - What must the robot do (and how well) in order to execute the strategy