Team 1640 2011 Fall Practice Kickoff
- Played the Video
- Read the rules
- Simulated the game using StudentBots on a full-scale field - several iterations as appreciation of strategic options were developed.
- Set up a 1/7th-scale mock-up field table, with scale crates and robots - using this as a further game-play test-bed allowing quick simulation for testing what-if scenarios.
- Brainstormed game-play ideas (the WHATS, not the HOWS)
- Presented and shared ideas - tested them and synthesized new ideas and approaches.
- Eventually came to a tentative game strategy consensus.
- This is answer to the question: How will we play the game and win. At this stage, the hows are not addressed.
- From a parsing standpoint, the team considered scoring, de-scoring and defending as three completely separate actions whereas descoring is preventing your opponants from scoring and whereas defending is protecting your alliance score from the opposition.
- A lot of great ideas were explored, shared and tested. The StudentBot and Mock-up fields were both used as tools for this purpose.
- We did come to a strategy at the end of the session, but rrevisited this at the nest meeting, where a lot of new thinking emerged (not surprising, given the time to think things over). The articulated strategy emerged at the end of the follow-up meeting.
Students: Sasha, Douglas, Andrew, Nikole, Molly, Mike M, Ian, Jack, Garrison, Yahya, Ben, Kira, Lucy, Patrick, Karl, Sarah, Adam
Mentors: Julie Christopher, Gary Deaver, Ben Kellom, Siri Maley, Clem McKown, Faith McKown, Mike Rizzo, Scott Featherman, Rita Wall, John Weissman, John Stumpo