Difference between revisions of "DEWBOT XI 3-Tote Autonomous"

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(Autonomous Strategies)
(Autonomous Strategies)
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An ideal alliance in a competitive match would comprise two robots having fast double RC Burglars and one robot with reliable 3-Tote Autonomous.
 
An ideal alliance in a competitive match would comprise two robots having fast double RC Burglars and one robot with reliable 3-Tote Autonomous.
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==Development==
  
 
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[[Category:Robot]][[Category:DEWBOT XI]][[Category:Engineering]]
 
[[Category:Robot]][[Category:DEWBOT XI]][[Category:Engineering]]

Revision as of 14:05, 30 May 2015

3-Tote Autonomous - Archimedes Qualifier
The only worthwhile alternative to autonomous RC Burglars is 3-Tote Autonomous. The ideal alliance (ours during Archimedes Eliminations, for example) possesses two robots with fast double RC Burglars and one with a reliable 3-Tote Autonomous.

Autonomous Strategies

When we reviewed the game rules, we were immediately set 3-tote autonomous as a goal, but it was going to be difficult. We also thought that alliances would succeed in scoring robot, Tote & RC sets during many of not most matches. We were very wrong in this regard.

In a highly competitive match, two autonomous strategies make sense:

  1. Fast Can (RC) Burglaring. A robot should secure two RCs from the step during the first second or so of autonomous. In a highly competitive match, it should be assumed that all step RC will be controlled by one alliance or the other during the first second (or so) of the match.
  2. 3-Tote Autonomous. This is the only autonomous routine which will score points (and significant points at that) during autonomous without reliance on alliance partners

An ideal alliance in a competitive match would comprise two robots having fast double RC Burglars and one robot with reliable 3-Tote Autonomous.

Development