Difference between revisions of "DEWBOT XI 3-Tote Autonomous"
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==Development== | ==Development== | ||
− | + | Like the RC Burglars, 3-Tote Autonomous was identified at the outset as a high-priority objective. | |
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[[Category:Robot]][[Category:DEWBOT XI]][[Category:Engineering]] | [[Category:Robot]][[Category:DEWBOT XI]][[Category:Engineering]] |
Revision as of 14:39, 30 May 2015
The only worthwhile alternative to autonomous RC Burglars is 3-Tote Autonomous. The ideal alliance (ours during Archimedes Eliminations, for example) possesses two robots with fast double RC Burglars and one with a reliable 3-Tote Autonomous.Autonomous Strategies
When we reviewed the game rules, we were immediately set 3-tote autonomous as a goal, but it was going to be difficult. We also thought that alliances would succeed in scoring robot, Tote & RC sets during many of not most matches. We were very wrong in this regard.
In a highly competitive match, two autonomous strategies make sense:
- Fast Can (RC) Burglaring. A robot should secure two RCs from the step during the first second or so of autonomous. In a highly competitive match, it should be assumed that all step RC will be controlled by one alliance or the other during the first second (or so) of the match.
- 3-Tote Autonomous. This is the only autonomous routine which will score points (and significant points at that) during autonomous without reliance on alliance partners
An ideal alliance in a competitive match would comprise two robots having fast double RC Burglars and one robot with reliable 3-Tote Autonomous.
Development
Like the RC Burglars, 3-Tote Autonomous was identified at the outset as a high-priority objective.