Stronghold Meeting - 16-Jan-2016

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Competition Season Meeting

Meeting Date Meeting Time Location Attendees
TCHS Brandywine

CAD & Design

-Final chassis dimensions were set as 34in by 26in. Bumpers remain at 5in above the ground. However, the wheel vs. tread discussion remains, and a hard deadline of one week from today was set. If a decision isn't made by then, we will officially be behind schedule and risk running behind all season.

-The intake has been discussed in a fair amount of detail. We have determined that, based on previous games, an over-the-bumper intake would be effective at ball collection while protecting the rest of the robot. The speed of the intake should be fast to match our "touch-it, own-it" requirement. The placement of the intake would be on the back of the robot, opposite of the shooting direction, and span as much of the robot width as possible.

-The shooter was also discussed, with three options on the table:

Our preference is to have the shooter rotate to aim, instead of relying on the robot alone to aim, but is not set yet.

Mechanical

-It took all meeting, but the AM14U2 kitbot has been modified to meet the Design & CAD team's specs. It was able to cross some defenses, but the drive chains kept popping off of the sprockets. This is due to two reasons:

  • Slight chain misalignment
  • Chassis rigidity

To improve, we will be adding two more wheels to the drivetrain, fix any misalignment, and stiffen the chassis with some crossbeams.

Programming

- We started by testing the program written yesterday to turn towards a piece of retro-reflective tape.

- After working out some bugs, we were able to get the robot to turn by moving the tape. It was very exciting!
- Next, we tried correcting for distance using center Y. Using the same system as we used for correcting the turn, we were able to get this working as well.
- Finally, we combined the two, so the robot would turn and move forward based on the tape. We were able to have the robot follow a piece of tape around the warehouse. It worked quite well.


- We also worked on organizing the drive code in the new 2016 project.

-All unnecessary files were removed, especially those regarding swerve.
-We then modified the DriveControl abstract class to take the correct joystick inputs.
-We were able to keep the same architecture for the drive code, which means our design is very robust. It can even withstand a brand new drive train.
-We added classes for tank and arcade drive. They can not be tested today, because we do not have a tank robot yet.
-We also modified the gyro correction to work with arcade.

Field Elements

-The rough terrain is completed, as well as another platform. Ramparts are next on the agenda.



Recorded by: Date: Journal Editor: Date:








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