Difference between revisions of "DEWBOT VIII Control Team Page"
From DEW Robotics
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[[User:Techna | Nicole]], Patrick D., Sarah, Quinn, Kenneth | [[User:Techna | Nicole]], Patrick D., Sarah, Quinn, Kenneth | ||
− | '''Mentors''': [[User:Jcbc | Juliet Christopher]] (Programming), Scott Featherman (Electrical) | + | '''Mentors''': [[User:Jcbc | Juliet Christopher]] (Programming), Scott Featherman (Electrical), John Stumpo |
+ | |||
+ | ==Hybrid Scenarios== | ||
+ | # Tip first, then move to key and shoot | ||
+ | ## Then set up to steal | ||
+ | ## Then collect and possibly shoot and set up to steal (if Kinect) | ||
+ | # Shoot first | ||
+ | ## Then set up to steal | ||
+ | ## Then tip and then collect and possibly shoot and set up to steal (if Kinect) | ||
+ | |||
+ | For all scenarios: Have option to delay shooting until a certain number of seconds has elapsed in order to coordinate with alliance members. | ||
+ | |||
+ | ==Vision Processing for Auto-Aiming== | ||
+ | After rough alignment by driver (or by pre-match setup), scan using spin to get target box. Stop when target box numbers exceed specified threshold. | ||
+ | |||
+ | ''Issues: Where to run vision processing (if cRIO cannot handle vision and robot control code without watchdog errors)'' | ||
+ | |||
+ | ==Driving Modes== | ||
+ | # "Fat Snake" : snake or automobile with long axis as front/back; used for ball collection, bridge crossing and balancing | ||
+ | # "Turret Twist" : spin around center of bot to aim for shooting | ||
+ | # "Skinny Snake" : snake or automobile with short axis as front/back; used for barrier crossing | ||
+ | # Crab : for evasion | ||
+ | |||
+ | ==Kinect== | ||
+ | TBD | ||
+ | ---- | ||
+ | [[Category:DEWBOT VIII]] |
Revision as of 13:54, 16 January 2012
Student Lead: Michael M.
Student Sub-Lead: Dhananjay (DJ)
Student Team Members: Nicole, Patrick D., Sarah, Quinn, Kenneth
Mentors: Juliet Christopher (Programming), Scott Featherman (Electrical), John Stumpo
Hybrid Scenarios
- Tip first, then move to key and shoot
- Then set up to steal
- Then collect and possibly shoot and set up to steal (if Kinect)
- Shoot first
- Then set up to steal
- Then tip and then collect and possibly shoot and set up to steal (if Kinect)
For all scenarios: Have option to delay shooting until a certain number of seconds has elapsed in order to coordinate with alliance members.
Vision Processing for Auto-Aiming
After rough alignment by driver (or by pre-match setup), scan using spin to get target box. Stop when target box numbers exceed specified threshold.
Issues: Where to run vision processing (if cRIO cannot handle vision and robot control code without watchdog errors)
Driving Modes
- "Fat Snake" : snake or automobile with long axis as front/back; used for ball collection, bridge crossing and balancing
- "Turret Twist" : spin around center of bot to aim for shooting
- "Skinny Snake" : snake or automobile with short axis as front/back; used for barrier crossing
- Crab : for evasion
Kinect
TBD