Difference between revisions of "DEWBOT XIII Shooter"
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==Shooter== | ==Shooter== | ||
+ | |||
+ | <gallery widths=250 heights=250 perrow=3> | ||
+ | image:DB13_170111-5.jpg|early prototype | ||
+ | image:DB13_170114-12.jpg|next prototype | ||
+ | image:DB13_170114-13.jpg| | ||
+ | image:DB13_shooter_170114.jpg|early CAD | ||
+ | image:DB13_shooter_170121.jpg|Double shooter CAD | ||
+ | image:DB13_170121-4.jpg|Aashay & Gary | ||
+ | </gallery> | ||
==Feeder== | ==Feeder== |
Revision as of 22:24, 7 May 2017
It had been the team's intention and strategy for DEWBOT XIII to be a high-performance shooter (together with good rear running capabilities and a fast, reliable climb). Alas, we did not accomplish the critical shooting goal. Our shooter was definitely middling. While very consistent in its shooting and capable of shooting consistently at up to 6 balls/s, feed issues limited us to an average 2.5 balls/s. In addition, while shooter elevation and wheel speed are adjustable,we had a limited number of pre-set shooting solutions and limited objective data on which to base such solutions.
The Shooter System comprises several interacting components:
- Shooter
- Feeder
- Ball Pickup
- Hopper
Contents
Shooter
- DB13 shooter 170114.jpg
early CAD